Vincent Riche

Terrain Engine

With two of my friends, we develop, since 2015, a program on Unity3D capable of making realistic procedural worlds in 3D.

Some features at present:

And some technologies used:

If you want more informations, explanations, images and videos, you can look at our dev blog and these screenshots!

The featured screenshots show the terrain engine working on a 155 by 155km area of the Alps around the Mt Blanc, using a one arc-second DEM heightmap (30m precision).

Picture 1
Picture 2 Picture 3 Picture 4 Picture 5 Picture 6 Picture 7 Picture 8 Picture 9 Picture 10 Picture 11 Picture 12 Picture 13 Picture 14 Picture 15 Picture 16 Picture 17 Picture 18 Picture 19 Picture 20 Picture 21 Picture 22